//==============================================================================
// Priest_anim.txt
//==============================================================================

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Special E Priest head
         }
      }
   }
}

//==============================================================================
define Staff
{
   set hotspot
   {
      version
      {
       Visual Attachments A Javelin
      }
   }
}

//==============================================================================
define horns
{
   set hotspot
   {
      version
      {
         Visual Animal buck Antlers
      }
   }
}

//==============================================================================
anim Idle
{
  SetSelector
  {
    SetSelector
    {
		ContainLogic
   		SetSelector 
   		{
				set hotspot
				{
					version
         		{
						Visual Hero N Seer_idleA
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
						Connect FRONTABDOMEN heroglow hotspot
	        		}
				}
			}
   		SetSelector 
   		{
				set hotspot
				{
					version
         		{
						Visual Hero N Seer_CarryIdle
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
						Connect FRONTABDOMEN heroglow hotspot
				}
			}
	}
    }
  }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero N Seer_FlailA
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
  SetSelector
  {
			ContainLogic
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Hero N Seer_boredA
					Connect TopOfHead Head hotspot
					Connect TopOfHead Horns hotspot
					Connect RightHand Staff hotspot
						Connect FRONTABDOMEN heroglow hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Hero N Seer_CarryBored
					Connect TopOfHead Head hotspot
					Connect TopOfHead Horns hotspot
					Connect RightHand Staff hotspot
						Connect FRONTABDOMEN heroglow hotspot
            }
         }
		}
    }
  }
}
//==============================================================================
anim death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero N Seer_deathA
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
                                Connect TopOfHead Blood hotspot
            }
         }
		}
    }
  }
}

//==============================================================================
anim walk
{
  SetSelector
  {
    SetSelector
    {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero N Seer_walkA
					Connect RightHand Staff hotspot
					Connect TopOfHead Head hotspot
					Connect TopOfHead Horns hotspot
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag FootstepLeft 0.75 true   
					tag FootstepRight 0.30 true   
	//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero N Seer_Carry
					Connect RightHand Staff hotspot
					Connect TopOfHead Head hotspot
					Connect TopOfHead Horns hotspot
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag FootstepLeft 0.75 true   
					tag FootstepRight 0.30 true   
	//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
    }
  }
}

//==============================================================================
anim heal
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero N Seer_convert
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false Heal checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim WhirlwindAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero N Seer_convert
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.40 true   
            tag SpecificSoundSet 0.00 false Converting checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero N Seer_attackA
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.58 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
		set hotspot
		{
			version
         {
				Visual Hero N Seer_IdleA
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect TopOfHead Horns hotspot
				Connect FRONTABDOMEN heroglow hotspot
	      }
		}
   }
}